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Bleak faith forsaken norse chant11/10/2023 While I'm trying and failing to parse what I just watched, the game's already decided to start: I'm suddenly elsewhere, looking at a cyborg's nude ass on a rooftop in a foggy concrete void. Another identical cyborg, who's apparently been nearby the whole time, stares with what I assume is the blank face of approval, and walks away. Suddenly, conflict! One of the bad guys from those Killzone games appears, determined to kick cyborg ass-until he's summarily stabbed through the temple when the cyborg realizes they have a very large knife. "In the depths of the Omnistructure," I'm told, "things are rarely as they seem." Which is good to know, because the ensuing intro cutscene seems mostly like a montage of a weary cyborg's daily life of sitting around in an asphalt nightmare. Maybe the trio at Cyprus indie dev Archangel Studios could pull off their own little miracle? Stranger things have happened.įiring the game up for the first time, I'm greeted with three sentences of exposition text: something about a crusade, a rogue commander, and an anomaly. And as a known lover of nouns, I have a weakness for placenames like "The Omnistructure." I was hopeful-this all fits with my palate somewhere. If you do a quick survey of Bleak Faith: Forsaken's Steam page, there's a compelling vibe there, like if Nier Automata was reduced down into a concrete, rust, and robot depression glaze and poured over a FromSoft aesthetic. I liked the idea: Soulslike combat without the occasional shame of dropping a pile of souls. Because there's no leveling up, dying just costs you progress-there's no experience currency to lose. Rather than the genre's usual RPG progression, your cyborg hero's stats are all determined by the gear you equip, customized further by slotting in additional stat upgrades. Broadly speaking, it's standard Souls dodge-hit-block combat, with a few tweaks of its own and a world that's a gloomy collision of gothic cathedrals and brutalist concrete. Let me give you the quick Bleak Faith pitch before I start grousing. “Certainly this has been a huge lesson for us and hopefully other indie creators out there too that assets on these storefronts seemingly cannot be purchased in good faith.”īleak Faith: Forsaken is a Soulslike survival-horror action RPG that was released for PC on March 10.A dense tapestry of jank, woven from bugs of every scale and size “Some changes we included in the recent patches, and more are coming in the next few days,” the studio said. The development team has also removed all of these animations from Bleak Faith, stating that Epic’s answer wasn’t satisfactory and will work to replace the assets over the next few days. As with any store that hosts third-party content, however, Epic is not in a position to independently verify such rights, and Epic makes no such guarantee to purchasers of the content.”Īrchangel Studios noted that the assets that it had used for Bleak Faith have since been removed from the Unreal Engine marketplace. The studio also said that it had reached out to Epic Games about an investigation, to which it then responded, “Pursuant to the Marketplace Distribution Agreement, each Marketplace seller represents and warrants to Epic that they have appropriate rights to upload their content.
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